A collection of quick, colorful mini-games built around timing and tapping.
We dig through the noise of app stores to find small games that actually respect your time. Last week the team spent hours with Casinacho Games, and this month we're covering everything from RPGs to racers.
Read the review «Casinacho Games» →
Casual · 4.3★
Nothing gets a rating until someone on the team has actually put hours into it. No copy-pasted press descriptions.
Studios can't buy a spot in our catalog or nudge a score. Our list is ours.
We cover RPGs, racers, strategy and casual games with the same care. Small games deserve wide coverage.
A collection of quick, colorful mini-games built around timing and tapping.
A turn-based fantasy RPG about a squad of exiles rebuilding a broken order.
A coastal 4X-lite strategy game about trade routes, weather and rival fleets.
An arcade racer built entirely around perfecting drifts on neon tracks.
A moody exploration adventure through an abandoned mountain observatory.
A cozy management sim about running a small fishing town harbor.
Emberfall Oaths is the kind of RPG that respects a phone screen. Battles are turn-based and readable, with big clear icons for each ability and a timeline that shows who acts next. You spend most of your time building a party of misfits, each with their own reason for joining, and the writing gives them enough voice that you actually care who survives a rough fight.
We spent seven days poking at every mode to see if this mini-game collection holds up.
A short argument for why the genre that felt clunky on consoles fits our thumbs perfectly.
The forecast system took me three hours to understand and then completely changed how I played.
Two buttons beat a virtual steering wheel almost every time.
«A collection of quick, colorful mini-games built around timing and tapping.»
«A turn-based fantasy RPG about a squad of exiles rebuilding a broken order.»
«A coastal 4X-lite strategy game about trade routes, weather and rival fleets.»
Mostly curiosity. Someone on the team finds a game, installs it, and if it seems worth talking about we play it properly and write it up. We deliberately spread across genres so the catalog isn't all one type of game.
No. We don't accept payment for coverage or for a higher rating, and no studio gets to approve a review before it goes live. Casinacho Games, for example, was covered the same way as everything else — we installed it, played it for a week, and wrote what we thought.
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